The "standard" mesh can be played either in straight myth 2 mode or vTFL. It has a lot of enemies and tough AI, including enemy archers and dwarves that not only far outrange yours, but also dodge your arrows. The journeyman can use the Watcher's arm to take down whole waves of undead, provided you time it right. But Shadow III doesn't stop there.
Included are special meshes for the Blue & Grey v2, Bushido Units, Leggo III, Special Forces and Seventh God tagsets, all optimized for each of their unique styles of gameplay, and all very tough to beat. To help inexperienced captains, each mesh features an auto-distribute script, activated if you taunt a unit within the first ten seconds.
We've had a lot of fun making and testing this, and hope you enjoy its insane difficulty and replayability as much as we do :-)
Screenshots (Click on image to enlarge)