Project Magma

About Project Magma

Magma is the essence from which new lands are eventually formed. Thus Project Magma started out as a map making group for Myth TFL, a best selling Real Time Strategy game with 3D landscapes and physics. However, before long it reshaped itself into an entity devoted to serving the Myth community through a variety of projects. We enjoy working together to make new plugins for the entire myth series, create websites to facilitate the needs of the community, and develop the code base for the myth series to ensure it recieves the support it needs.

The following is a list of ProjectMagma members and their typical roles here in addition to helping develop ideas and beta testing. Magma is essentially two teams - one that does development of Myth itself and associated applications, and the other full of artists and designers (or in Myth terminology, "Mapmakers") that concentrate on making plugins for the game.

You can contact us on the forums or through our contact page.


The Mapmaking Team

Graydon

Level Designer, Model Artist
Oak Master
Colormapper Extraordinare
Graphics/Artwork/Texture support

Khellek

3D Artist
Level Designer/Scripter


Jon God

Tag Monkey
Scripter
Detail Texturing Hero
Misc Mapmaking Support

Ozone

Tag Monkey
Level Designer/Scripter
Texture Artist, Model Artist, Unit Artist


The Development Team

Myrd

Programmer



Melekor

Programmer



Pyro

Quality Control
Tag Monkey
Scripter

Doobie

Programmer
Network Administrator
Website Designer

IronDuke (and the Iron Maiden)

Programmer
3D Artist
Level Designer/Scripter
Tag Monkey

Tarous Zars

Web Programmer
Website Administrator

Part-time Plugin Developer



Inactive Members

These folk are part of Magma, but due to circumstances beyond our control they've slipped off into other games or been seduced by the temptations of "Real Life". Once in a while, one of them shows up again.

BlackAngel

Quality Assurance
Network Facilitator

CIK

Head Programmer
Myth Tech Lead


ChrisP

Level Designer
Scripter
Tag Monkey

Coggs

Quality Assurance

DeadMan

Level Designer
Graphic Artist
Texture Artist

Gholsbane

Web Designer



GHOST®

Level Designer
Scripter Extraordinare
Tag Monkey

Grasshopper

Sound Engineer
Musical Composer


Haravikk

Level Designer/Scripter
Tag Monkey
Web Programmer
Part time Developer

Infininight

Interface Designer
Web Designer


Jagman

Tag Monkey


Khrome

Programmer
Myth III Level Designer
Myth III 3D Artist

Lank

Tag Monkey
Level Designer
Texture Artist

Losk

Programmer
Network Administrator
Web Programmer

Mauglir

3D Building Modeller
Level Designer


Mcd

Programmer



Nae'blis

Programmer
Network Administrator


Orlando The Axe

Graphic Designer



Purple People Eater

Web Programmer


SiliconDream

Special Effects Guru
Writer


StoneCold

Web Programmer
Website Administrator


Teepens

Level Designer
Texture Artist


TJ

Interface Designer
Web Designer


Woof

Quality Assurance
Network Facilitator


Yotam Gingold

Programmer


Zeph

Level Designer/Scripter
Tag Monkey
Unit Artist


Special Thanks

Bill Heineman of Contraband Entertainment
xTrooper of the Underdogs
Bill Keirstead
Michael (Miggins) Baltaks
Conner of Marius.net
Take 2 Interactive
Bungie
And most of all, thanks to the Myth community for all your patronage and support.