Downloads of Project Magma's updates to Myth II.
| Myth II 1.7 |
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The latest update to Myth II, with many bug-fixes and new features - such as detail textures, camera smoothness, plugin finder, and more! Download Myth II 1.7 today!
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| Myth II 1.7 Demo |
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An updated demo to Myth II: Soulblighter, taking advantage of all the improvements Myth II has received throughout its lifespan. Sports four solo levels, two net maps and multiplayer capability for hours of online carnage.
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| Myth II 1.6 (Obsolete) |
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The last of the Myth II 1.6.x series featuring many bug fixes and enhancements.
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| Myth II 1.5.1 (Obsolete) |
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The last of the Myth II 1.5.x series featuring many bug fixes and enhancements.
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| Myth II 1.4.3 (Obsolete) |
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The last of the Myth II 1.4.x series featuring many bug fixes and enhancements.
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| Myth II 1.3.2 (Obsolete) |
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The last of the 1.3 series of patches is still available for the sake of posterity.
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Project Magma's long list of quality plugins.
| A Shattered Visage |
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A Shattered Visage is a team and FFA map that is very strategy oriented. It features many unique terrain elements like climbable towers and cliffs surrounding the center of the map that contribute to its great gameplay and beautiful scenery.
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| Blue & Grey v2 |
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A showcase plugin for Myth 1.4 and a massive Civil War Total Conversion with gorgeous new units, Blue & Grey is the first plugin that takes advantage of nearly all of the new mapmaking features in Myth 1.4.
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| Carnage Islands / Special Forces |
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Carnage Islands is an innovative new plugin by Ozone that makes use of the boat turning map making option new to Myth II 1.4 as well as others. If you download and install this plugin you can look forward to intense Special Forces action.
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| Dol Baran v2.1s |
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Dol Baran v2.1 is a new and improved incarnation of Sandman's classic Dol Baran desert map featuring a new solo/co-op, three 5-start FFAs and three large 2-team meshes (one of which is made specifically for Special Forces).
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| The Fallen Levels v2 |
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After working on virtual TFL (vTFL) for Myth II v1.4, and porting the TFL multiplayer maps to Myth II, we began work on porting the TFL soloplayer maps to Myth II. Every level has been ported with painstaking accuracy, including not only the secret level "A Long Awaited Drinking Party", but also the Tutorial level as well.
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| Frenzy of the Damned |
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Frenzy is a variety of hectic co-op and multiplayer maps, some ported from TFL and others newly designed.
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| Manistee Paintball Challenge |
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Manistee Paintball Challenge is a paintball Total Conversion featuring many new map making possibilities made available in Myth II 1.4.x & 1.5.x
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| Mazzarin's Demise III |
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Far more than a mere port of the popular TFL co-op favorite, this version of Mazzarin's Demise is redone entirely from scratch, taking full advantage of Myth 1.4's new features and an army of over 2200 enemies.
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| Mazzarin's Demise IV |
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Mazzarin's Demise IV is the latest incarnation of Mazzarin's Demise for Myth II 1.4.x. Among the many new changes are more than 600 additional enemies to fight (total of 2876 on Legendary), a brand new Wraith unit, a choice of two new colormaps, and many new weapons, artifacts and attacks.
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| Mazzarin's Demise V |
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Mazzarin's Demise V serves as a showcase for what can be achieved with the Myth II 1.5.1 engine, pushing nearly every limit while maintaining rock solid stability.
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| Mazzarin's Demise VI |
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Mazzarin's Demise redone for Myth II 1.6
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| Requiem of the Dead |
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Using many of Myth II v1.5's new map making features, Requiem of the Dead, (RotD), sports some new specials abilities, new enemies, new rewards and penalties, propellable units, inventory switching, randomized gameplay, respawning enemy, and much, much more.
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| Scourge of Belial |
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Inside Belials dark sanctuary you will confront numerous enemies, traps, and objectives which must be overcome or completed before you can move on to the final confrontation with Belial himself.
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| Shadow III |
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IronDuke brings new life to Project Magma's Shadow II, by porting it to Myth II 1.4. Look forward to the addictive gameplay of the original with a few surprises made possible by the new map making features of Myth II 1.4.
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| Myth TFL Multiplayer Mappack |
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With Myth 1.5.1 now including a truly accurate TFL style gameplay option, the next obvious step was to create a truly comprehensive and faithful port of all the Myth TFL netmaps to Myth II.
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| The Five Legends |
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The Five Legends is actually two plugins - one being a port of the TFL Legendary.gor and the other a similar conversion of the Myth 2 solos. Demonstrate your 1337 skills as you tackle the undead using only a handful of hero units.
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| The Woods Out Back |
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The Woods out Back takes advantage of 1.4.x`s new mapmaking features, and also features 11 all new units, some new attacks, new special FX, randomization depending on difficulty settings, and destructible trees to compliment its quest style of gameplay.
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| Ultimate Team Battles |
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Using three of the most classic Badlands color-maps - Lichen Unto Death, The Great Divide and Smells Like Death- Ultimate Team Battles is a new plug-in designed for large scale Myth warfare.
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| Ultimate Team Battles Expansion |
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With 20,000 units on 50 maps, Ultimate Team Battles Expansion is perhaps the biggest mappack ever created for Myth. It contains larger armies than the original Ultimate Team Battles and brand new unit sets.
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| Open Source Projects |
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Various Open Source Myth Projects
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| Myth II Dialog Editor |
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A Java dialog editor for Myth II Soulblighter
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| Myth: TFL Downloads |
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Project Magma's TFL Downloads
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| Prior Work |
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Work Done by Members Prior to Joining Project Magma
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