Project Magma

Magma News

Myth II 1.7.1 Public Beta #2 Released

Myth II 1.7.1 Public Beta #2 is now available for testing:

http://tain.totalcodex.net/items/show/myth-ii-1-7-1-public-beta-2

Everyone is encouraged to install it and help test the next version of Myth II. It is compatible with previous versions, so you don't have to worry about any red games.

The goal is to find any bugs, so that we can fix them before the final version.

A summary of the changes from previous versions can be viewed here:
1.7.1-Changes-Brief.txt

Please post all bug reports regarding Myth II 1.7.1 in this thread.

27 Jan 2010 by Doobie


Myth II 1.7.1 Public Beta Released

The official public beta of Myth II 1.7.1 is now available:

http://tain.totalcodex.net/items/show/m ... ublic-beta

Everyone is encouraged to install it and help test the next version of Myth II. It is compatible with previous versions, so you don't have to worry about any red games.

The goal is to find any bugs, so that we can fix them before the final version.

A summary of the changes from version 1.7 can be viewed here:
1.7.1-Changes-Brief.txt

Please post all bug reports regarding Myth II 1.7.1 in this thread.

30 Dec 2009 by Doobie


Deadfall Released

After months of development by Jon God with help from Zeph, Deadfall, and extensive modification of Quarantine ( Quarantine ) , is finally finished. Deadfall is a Zombie based cooperative survival plugin for Myth II. Playable with up to 15 players, Deadfall pits you against nearly 400 AI controlled zombies.

Without variety, What is a plugin? Deadfall is playable across 15 maps, with 6 unique gametypes and team/ffa variants.

To add another layer to the gameplay, Deadfall is class based, and every round you can choose a class to suit your playing style, be it Rockets, or Medic, there are 8 classes to choose from, each unique with their own pros and cons.

If a player dies when fighting against zombies, he returns from the grave to kill his former team mates to score extra points, and keep them from getting any more points.

Levels range from urban sprawls to snowbound bases, and everything in between, get ready to fight on some of the most varied maps in a plugin yet. You'll find yourself fighting in quarries, deserts, small cities, harbors, and more in a host of Strangelet maps!

Gametype wise, expect some interesting twists, with the normal zombie slaying infection, along with other gametypes including a FPS style deathmatch gametype, with multiple spawn points, and FPS style capture the flag.

Touching on classes, there are some of the more obligatory classes, such as the Medic, and Flamethrower classes, but along with them are more original classes, such as the Seeker, with his plasma launcher, and missiles. There is enough variety to make for some very interesting combinations of classes for co-op.

The cherry on top of the features is the high standard of graphical quality in this plugin, with nearly all sprites much higher resolution then normal Myth II sprites, and all 15 levels completely detail textured. Deadfall will be the prettiest Myth II 1.7 plugin released to date!

After reading all this, what are you waiting for? Go download it now:

http://tain.totalcodex.net/items/show/deadfall-v1

Also, be sure to keep an eye on the Official Site for news an updates!

Official site link: http://vocaleyes.com/getdeadfall/Index.html

20 Oct 2009 by Doobie


Myth II: Soulblighter Version 1.7 Released Along With a New Demo!

After thousands of hours of sweat and blood, Project Magma, a dedicated group of artists, programmers, and gaming fanatics, is pleased to announce the release of patch 1.7 for the game Myth II: Soulblighter. This RTS classic runs faster and smoother than ever, and the gameplay is just as fun and brutal as it has always been!

Myth II Version 1.7 is the latest result of the community-based effort to continue the tradition of improving the game. Myth II runs better than ever with accelerated hardware rendering on both Windows XP and Mac OS X platforms, while keeping support for the hardware it was originally designed for. Overall game responsiveness has been improved, and many old causes of crashing and out-of-sync gameplay have been eliminated. Dozens of annoying bugs and oddities have been fixed, making this update the most stable ever - rendering the Myth experience that much more enjoyable. Among the many new features in this update are support for hi-res quicktime cutscenes, a dialog that locates missing plugins on the tain, a resizeable overhead map, transferable unit trading if a team captain drops, and a new detail texturing system.

Taking full advantage of the new detail texturing system available in Myth II 1.7, Project Magma is proud to present Bungie Map Textures. Bungie Map Textures is an optional add-on plugin featuring detail textures for all the original Myth II solo and multiplayer maps. Experience your favorite levels as never before, in stunning high-fidelity high-resolution 24 bit glory!

With a new patch, a free on-line game server populated by die-hard gamers, and dozens of newly-released mods available for download, there’s still plenty of action left in this classic game. So what are you waiting for? Download the goods and charge into the fray!

Don't own Myth II? Download a free demo of the latest version of this game here!

The Myth II 1.7 Read Me, including the full list of changes can be seen here (PDF).

12 Jun 2009 by Doobie


Myth II 1.7 Public Beta 2

Public beta 2 is out. Grab it here

If you find any bugs please report them in this thread.

Good luck and happy mything.

31 May 2009 by tarouszars


Myth II 1.7 Public Beta

Project Magma is proud to announce the first public beta of the latest version of Myth II, version 1.7.

The goal of the beta is to find any potential bugs before the final release of Myth II 1.7.

Myth II 1.7 is compatible with 1.6 and 1.5.1, however players are encouraged to play games in which everyone is on 1.7, in order to test the new gameplay fixes.

The beta includes many changes and improvements, for a list of the most important ones, see:

1.7.0-Changes-Brief.txt

Myth II 1.7 is available in four versions, listed below. (Click on the name of a version to download it.)

Windows Modern - recommended for Windows 2000/XP/Vista.

Windows Classic - recommended for older Windows versions, or if you are having trouble with the Windows Modern version.

Mac Universal - recommended for all Intel Mac users and PowerPC Macs with G5 processors and good graphics cards.

Mac PowerPC - recommended for low-end PowerPC macs and those running Mac OS 9.

To install, simply place the Myth II 1.7 Public Beta application in your Myth folder (and create a new short-cut to it, if necessary).

Note: The detail textures feature that will be part of Myth II 1.7 final is not ready for the public beta because we do not yet have all the levels textured.

Please report any bugs found in our official bug report thread

03 May 2009 by Doobie


Special Forces 2 Released!

After many years in the making, Project Magma is proud to present SPECIAL FORCES 2.

Work on this project has been going on and off for the past 5 years. Ozone's masterpiece is one of the most innovative coop/multiplayer of the year.

Because of the small amount of people, we believe the best way to release major projects for Myth is to work with version numbers. Like Myth which has always been updated, SF2 will always be updated with new content. We plan on making new maps and updating the plugin. We wouldn't want to keep working on this for another year without giving myth players the opportunity to play. So please enjoy this massive total conversion which has more than 18 new units, including vehicules and infantry units, each with their very own special abilities.

Download it today at The Tain.

14 Jan 2009 by Doobie


DA Told Me to Post Something

Death's Avatar told me to post some news.

I have to go to Edmonton next week and hang out in a giant mall. This is my definition of hell.

There's your god damned news.

13 Nov 2008 by Doobie


The Tain & Myth II 1.6 Ship

Project Magma is proud to announce a new update of Bungie's classic addictive real-time tactical game, Myth II: Soulblighter along with The Tain a file hosting archive dedicated to the “Myth” series.

Myth II version 1.6, adds native MacOS X map making tools along with a Universal Binary for OS X. Not to be left out the Windows version received some modernization that drastically cut down startup times, allows the game to be played in a window, and shares the CPU better with other tasks.

The Tain is a moderated file hosting site for the Myth and a central site for the community to find and download plugins, updates, and tools for the entire Myth series.

So head on over to TheTain.net, grab Myth II 1.6, then play Myth and have fun.

08 Feb 2007 by CIK


The Onyx Warlords present: The Power of Ten Mapmaking Contest!

History has taught us that, rather than being a hindrance, contests that require a specific themed limitation on their entries often benefit all sorts of creativity, inevitably resulting in a crop of excellent and fun submissions. The challenge of this contest will be to create a great map using a limited number of unit types, the maximum being, naturally, ten.

Check out the site for more details: register on our forums and enter!

29 Jan 2007 by Doobie


MythChat Updated

MythChat by Capital has been updated to version 1.1 and can be found here

Myth Chat is a stand-alone application that requires a JVM (aka Java Virtual Machine), which allows Myth Chat to run natively on Windows, Linux and Mac OS X. Compatible Operating Systems

Myth Chat allows you to conveniently connect to MariusNET or similar server without the need to load the game. Thus, if you wish to logon to chat with friends on a myth server, Myth Chat provides a simple and easy means of doing so.

29 Jan 2007 by Doobie


Myth Vault Launched

Project Magma is proud to announce the launch of the Myth Vault, a user driven myth multimedia website.

If you've ever wanted a place to host your screenshots, videos, films, posters, or any other myth related media this site is the answer your problems.

Check it, our, browse through some of the files, and maybe even upload some of your own.

16 Jan 2007 by Doobie


CoOperative Tournament

"Men of bravery and warriors of renown I summon you! The first team CoOperative Tournament is here! Sharpen your swords, fill your quivers, and prepare your most devastating spells to join the battle against the Dark on three Myth II levels: Two classics that you know and you love plus a new tournament edition of a recently released great map.

For more info visit http://ix.neostrada.pl then gather and register your unstoppable team on tourney dedicated forum.

29 Nov 2006 by Doobie

Myth II Dialog Editor Released!

Tired of editing Myth II dialog tag files in a hex editor? Ever wanted to add new controls to existing dialogs? Or to take a peek at what's stored in Myth II dialog tag files?

Well, now you can!

Announcing the all new Myth II Dialog Editor for Windows, Mac, and Linux, brought to you exclusively by Project Magma.

26 Oct 2006 by Doobie


The Onyx Warlords Mapmakers present: Grave Tidings!

The Onyx Warlords Mapmakers present: Grave Tidings!

Set during the Great War, Grave Tidings pits your small force of determined men of the Legion against a seemingly endless horde of the Dark. Hold the hill and protect the messenger, for he carries news that could decide the fate of the West and shape the course of the war.

Grave Tidings requires Myth II 1.6 to play.

24 Oct 2006 by Doobie

Mazzarin's Demise VI Released

Project Magma is proud to announce the release of the latest rendition of the Mazz series: Mazzarin's Demise VI, exclusively for Myth II 1.6. Once again, the Mazzarin's Demise series redefines epic co-op gameplay. In addition to more enemies, more spells, and new special effects, this installment provides players with the most complex units yet created for Myth. Characters can gain experience, raise levels and obtain new powers to degrees far beyond those in previous Mazzarin's Demise maps - that is, if they can survive long enough.

Also included with the plugin are an optional interface and a recommended player's guide.

As with previous Mazz releases, a contest to be the first to beat this monstrosity has been launched. The road to victory is long and extremely arduous. For more details check out the download page.

16 Sep 2006 by Doobie


Myth II 1.6 Public Beta

Project Magma is proud to announce the public beta of Myth II 1.6. This update includes a MacOS X Universal version, the ability to run in a window under Windows 2000/XP, MacOS X native versions of Bungie’s Fear & Loathing tools, and the ability to share the CPU with other processes by capping the frame rate. Myth II 1.6 includes a 1.5.1 compatibility mode allowing online game play with both versions in a single game. There are too many bug fixes to mention.

This is a final quality release that is being released as a beta so as to allow for more widespread testing and public comment before it’s called complete. Post comments and feedback at our forum.

Get your copy at TheTain.net.

16 Sep 2006 by Doobie


Project Magma v2.0

Welcome to the version 2 of the Project Magma website! We have redesigned our websites to make the website more easy to navigate and have created a cleaner look. Since many files are now localized, loading times should be noticably faster!

If you experience any problems, please report it to our admins. We appreciate your patience as we make this transition.

Note: Download section is still in progress.

27 Jul 2006 by StoneCold


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