Myth Open Source Downloads
The archive contains the source code for two small apps for manipulating geometry and models for the Myth games, called Malice and Spite. Malice is a multi-purpose geometry tool. Spite is a model "helper."
Additionally, the archive includes copious notes about the geometry (GEOM) and model (MODE) formats.
These apps were created using RealBasic, which is a simple programming language and IDE that can create apps for Mac, Windows and Linux. Unfortunately, it is not as flexible as one would like for deeper coding (like OpenGL support).
The source files have a .RB extension. They should work with RealBasic 5 or higher.
More detailed information on GeomView is available in the Read Me within the archive itself.
Myth MetaServer Description
The MythServer builds using GCC/G++ (or equivalent) compilers on Linux, FreeBSD, Mac OS X, and CYGWIN under Windows, and supports Myth TFL, Myth II, and Myth III. Detailed instructions on how to setup, build, and run the server are available in the HowTo.txt file included in the archive.
The changes from the mythdevserver release in the latest Myth Server revision (done by Jeff and Myrd) include Mac OS X support, FreeBSD support, code cleanup and bug fixes, additional room
.commandsupport, greatly improved documentation, a new MULTI_ROOM mode for the room server, MD5-based authentication, and better support for non-Myth clients.
This version includes the jpeg-lib and YAAF source code and project files needed to build Vengeance, as well all the Vengeance code and resources. CodeWarrior 8 or later is needed to build Vengeance. When building the Mac version, be sure to first unstuff the included MacStuff.sit archive, as it contains all the Mac specific resources for the Application.