<?xml version="1.0" encoding="utf-8"?>
<oakxmlfile>
	<struct name="meef">
		<long name="flags"/>
		<short_world name="amplitude"/>
		<short_world name="cutoff_radius"/>
		<short_fixed name="dissipation"/>
		<short_world name="velocity"/>
		<short_world name="epicenter_offset"/>
		<short_enum name="camera_shaking_type">
			<member text="NONE" value="-1"/>
			<member text="Earthquake" value="0"/>
			<member text="Explosion" value="1"/>
		</short_enum>
		<tag name="collection_reference_tag" group="core"/>
		<sequence_index name="sequence_index"/>
		<short name="number_of_radial_points"/>
		<short_world name="shockwave_thickness"/>
		<short_world name="shockwave_height_offset"/>
		<byte count="8"/>
	</struct>
	<structedit struct="meef" stretch="true" alignchildren="true">
		<frame text="Mesh Effect" layout="table">
			<row>
				<item target="flags" text="Is Inverted" bit="0"/>
			</row>
			<row>
				<label text="Amplitude:"/>
				<item target="amplitude"/>
			</row>
			<row>
				<label text="Velocity:"/>
				<item target="velocity"/>
			</row>
			<row>
				<label text="Setting velocity below 1,"/>
			</row>
			<row>
				<label text="will make permanent craters."/>
			</row>
			<row>
				<label text="Cutoff Radius:"/>
				<item target="cutoff_radius"/>
			</row>
			<row>
				<label text="Dissipation:"/>
				<item target="dissipation"/>
			</row>
			<row>
				<label text="Epicenter Offset:"/>
				<item target="epicenter_offset"/>
			</row>
			<row>
				<label text="Camera Shake Type:"/>
				<item target="camera_shaking_type"/>
			</row>
		</frame>
		<frame text="Shockwave" layout="table">
			<row>
				<item target="flags" text="Has Shockwave" bit="1"/>
			</row>
			<row>
				<label text="Collection Reference:"/>
				<item target="collection_reference_tag"/>
			</row>
			<row>
				<label text="Sequence:"/>
				<item target="sequence_index" tag="collection_reference_tag"/>
			</row>
			<row>
				<label text="Number of Radial Points:"/>
				<item target="number_of_radial_points"/>
			</row>
			<row>
				<label text="Thickness:"/>
				<item target="shockwave_thickness"/>
			</row>
			<row>
				<label text="Height Offset:"/>
				<item target="shockwave_height_offset"/>
			</row>
		</frame>
	</structedit>
</oakxmlfile>
