<?xml version="1.0" encoding="UTF-8"?>
<oakxmlfile>
	<struct name="cylindrical_physics_definition"> // 40 bytes
        <long name="flags"/> // 4 bytes
        <angle name="angular_acceleration"/> // 2 bytes
        <angular_velocity name="initial_angular_velocity_min"/> // 2 bytes
        <angular_velocity name="initial_angular_velocity_delta" lower_bound="initial_angular_velocity_min"/> // 2 bytes
        <short_world name="initial_z_deviation"/> // 2 bytes
        <fixed name="attraction_constant"/> // 2 bytes
        <fixed name="radial_velocity"/> // 2 bytes
        <fixed name="z_acceleration"/> // 2 bytes
        <byte count="36"/>
    </struct>
	<structedit struct="cylindrical_physics_definition">
		<frame layout="table" text="Cylindrical Physics Parameters" stretch="true" alignchildren="true">
			<frame text="General" layout="table" stretch="true">
				<frame stretch="true" layout="table">
					<row>
						<label text="Angular Acceleration:"/>
						<item target="angular_acceleration"/>
					</row>
					<row>
						<label text="Initial Angular Velocity:"/>
						<item target="initial_angular_velocity_min"/>
						<label text="to"/>
						<item target="initial_angular_velocity_delta"/>
					</row>
					<row>
						<label text="Initial Z Deviation:"/>
						<item target="initial_z_deviation"/>
					</row>
					<row>
						<label text="Attraction Constant:"/>
						<item target="attraction_constant"/>
					</row>
					<row>
						<label text="Radial Velocity:"/>
						<item target="radial_velocity"/>
					</row>
					<row>
						<label text="Z Acceleration:"/>
						<item target="z_acceleration"/>
					</row>
				</frame>
			</frame>
		</frame>
	</structedit>
</oakxmlfile>
