<?xml version="1.0" encoding="UTF-8" ?>
<oakxmlfile>
	<struct name="prgr">
		<long name="flags" />
		<short name="number_of_parts" />
		<padding count="2" />
		<tag name="mesh_effect" group="meef" />
		<tag name="sound" group="soun" />
		<tag name="local_projectile_group" group="lpgr" />
		<padding count="6" />
		<short name="local_projectile_group_type" />
		<short name="mesh_effect_type" />
		<short name="sound_index" />
		<byte count="480" /> <!--projectile_group_part_definition-->
	</struct>
	<structedit struct="prgr" layout="horizontal">
		<frame stretch="true"> <!-- left column-->
			<frame text="" layout="table" stretch="true">
				<row>
					<label text="Mesh Effect:" />
					<item target="mesh_effect" />
				</row>
				<row>
					<label text="Sound:" />
					<item target="sound" />
				</row>
				<row>
					<label text="Local Projectile Group:" />
					<item target="local_projectile_group" />
				</row>
			</frame>
			<frame text="" >
				<label text="Each Projectile goes here" />
				<label text="Each Projectile goes here" />
				<label text="Each Projectile goes here" />
				<label text="Each Projectile goes here" />
				<label text="Each Projectile goes here" />
				<label text="Each Projectile goes here" />
			</frame>
		</frame>
	</structedit>
</oakxmlfile>